Download here: http://gg.gg/oj9m0
*Zelda Wind Waker Wii U Iso
*Zelda Wind Waker Hd Wii U Rom Pc
*Zelda Wind Waker Hd
*Zelda Wind Waker Hd Wii U Rom Download07-17-2014, 06:50 AM (This post was last modified: 08-09-2014, 05:59 AM by MasterKillua.)
The Legend of Zelda: The Wind Waker HD is a 2013 action-adventure game for the Wii U, developed and published by Nintendo. It is a remastered version of the 2002 GameCube game The Legend of Zelda: The Wind Waker. The Wind Waker HD adds native 1080p resolution, an alternative lighting engine, and gameplay changes. Zelda wind waker save (right after obtaining the camera with colors). 100% Zelda BOTW with all the chests open in the shrines but none open in the world it self. Legend of zelda the wind waker hd save that has second quest completed. Just Dance 2016/2017 save with Unlimited inside. (At least with the 3-Month Trial).I’m making HD textures for The Wind Waker since 2 days ago. I’m trying to make it look like Zelda Wind Waker HD for Wii U.The HUD textures I’ve made, mostly are in Spanish, but in the next week I’m going to make it in english too.Screenshots:Intro Spanish HUD (WIP) Wii U HUD (New/WIP) With new effect (Trying to look like Wii U version) In Game Download:TexturesPALPAL Press Start (Spanish Only) NTSCHD Beta Pack v1SweetFX EffectSweetFX x64Note:-The NTSC textures are made for SweetFX ONLY. You can use them without it (SFX) but it would looks darker.-Use Texture Cache>Safe (3 - Safer)-For NTSC, just replace ’GZLP01’ with ’GZLE01’. Example: GZLP01_4b28a50d_2 > GZLE01_4b28a50d-For PAL, just replace ’GZLE01’ with ’GZLP01’Zelda Wind Waker Wii U IsoExample: GZLE01_4b28a50d_2 > GZLP01_4b28a50dSweetFX: For use it, just put the SweetFX files in the Dolphin Emulator’s folder.If you want to disable it, just change the name ’dxgi.dll’ to ’dxgi OFF.dll’Zelda Wind Waker Hd Wii U Rom PcZelda Wind Waker HdNew video!http://youtu.be/9E_Ro4oxlu8WIP
In order to edit this wiki, you must register and verify your account.The Legend of Zelda: The Wind Waker HDDeveloper(s)Nintendo EADPublisher(s)NintendoSeriesThe Legend of ZeldaRelease date(s)JP September 26, 2013NA September 20, 2013EU October 4, 2013AUS October 5, 2013Genre(s)Action-adventureMode(s)Single-playerInput methodsGamePad, Pro ControllerCompatibilityGameIDsSee also...
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The Legend of Zelda: The Wind Waker HD is a 2013 action-adventure game in the The Legend of Zelda series for the Wii U home video game console. Developed and published by Nintendo, it is a remastered version of the 2002 GameCube game, The Legend of Zelda: The Wind Waker. The Wind Waker HD expands on the original by introducing native 1080p resolution, an alternate lighting engine, as well as new gameplay features and modifications. The release of the game marked the ten-year anniversary of the international release of the original, and was the first game in the Zelda series released on the Wii U.
*2Known IssuesGame Saves
Game Version = 0 Folder : CEMUmlc01usrsave0005000010143600user80000001Known IssuesPicto-Box issue
*Pictures taken with the Picto Box and the Deluxe Picto Box, are black and not working. As of Cemu version 1.20.1c, the Pictobox works as it should for the Nintendo Gallery quest (see below), but the quest Lenzo’s Research Assistant is yet untested (it should be completable as well). A temporary workaround, should it still not work, is available in graphic packs.Nintendo Gallery issue
*Pictures taken with the Deluxe Picto Box, and given to Carlov will sometimes go unrecognized or identified as the wrong character. As of Cemu version 1.20.1c, the Nintendo Gallery can be completed, but multiple photos, especially for one time encounters are highly recommended. Any remaining issues with completing the Nintendo Gallery are most likely issues of playing the game on original hardware as well.Tree texture issue on AMD GPUs
*Tree textures are swapped around on some AMD GPUs with the trunk texture appearing on the leafs and vice versa. Works properly as of driver 20.8.3, Cemu 1.21.0 with Vulkan.AMD tree texture bug on RX 580Configuration
*Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template’s documentation. There are also graphic packs available.
*Some situations where the player has to reflect light may not work. To fix this, put the following inside 0005000010143500.ini (USA version) or 0005000010143600.ini (EUR version) located in the gameProfiles folder where Cemu is installed:[1]Gameplay VideosTestingTesting1.4VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes1.4.0cWindows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaster10 - 30Runs10 fps outdoors, 30fps indoors1.4.0cWindows10USAIntel Core i7-4790k @ 4.2GHzNVIDIA GeForce GTX-970Crystal3lf30RunsIt runs slow, audio is desynced, but playable.1.4.0cWindows 10EURIntel Core i7-4790k @ 4.5GHzNVIDIA GeForce GTX 970LuismaSP8910 - 30RunsRuns slow outdoors, fps goes at insane speed indoors (2x or 3x of the original game)1.4.0cWindows 10USAIntel Core i7-4790k @ 4.00GHzNVIDIA GeForce GTX 970HenrikoMagnifico20PlayableAround 20 fps outdoors, well over 60 inside buildings, which speeds the game too much when inside. Graphics are alright, a majority of music & sounds don’t play.1.4.1Windows 10USAIntel Core i5 4670 @ 3.4GHzNvidia Gefore GTX 780 TiYukiko20-60RunsOutdoor areas run at 20 fps and indoor areas at 40-60, which is way too much (maybe implement a frame limiter as wind waker run natively at 30fps on Wii U). Slight graphical issues, nothing serious. Only sound played is music, no sfx1.4.1Windows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste15-45Runs15-20fps outdoors, 30-45fps indoors, some audio issues.1.4.1Windows 10EURAMD Athlon X4 860KAMD Radeon R7 370R110N/ALoadsThe first screen appears, then fadeout and the emulator crash1.4.1Windows 10USACeleron G1820AMD Radeon R5 240Dashy10-20Playable1.4.2bWindows 8.1JPNIntel 6700k @ 4.6 GHzNVIDIA GeForce GTX 980 ti Hydro Copper @ 1469 MHz Core, 1990 MHz MemoryReincarnatez20 when running around semi-quickly, 30 when completely still, and an average of 24.LoadsThe game itself runs, however, many of the textures have black spots that flicker all over them, and the game seems to be very over saturated, and anything in the sun turns almost completely white (link looks like a ghost his shirt turns a very light shade of baby blue, his hair is the most godawfully strong yellow you have ever seen). Additionally, the textures seem to blend together a little, i.e. hair sinking into foreheads. The game tends to lag and have slowdowns very frequently, despite my having more than enough horsepower to back it up. I don’t know if this is due to some misconfiguration of settings on my part, however, running around in some semi-cluttered areas of Outset Island can drop my frames down to somewhere around 14, while also slowing the game down pretty immensely. Standing still I get a constant 30, while an average of 24 or so if I walk.1.4.2bWindows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste15-45Runs15-20fps outdoors, 30-45fps indoors, some audio issues. No major changes from 1.4.11.5VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes1.5.6bWindows 10USAIntel Core i5 5600kNVIDIA GeForce GTX 970net8floz15-30RunsGraphical glitches, bad FPS. Battery icon displays.1.5.0Windows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste15-30Runs15 fps outdoors, consistent 30fps indoors, (capped at 30fps?) minor audio issues. Can now select Wii U Pro as controller in-game, low-battery indicator flashes at all times when selected.1.5.0Windows 10USAAMD Athlon X4 860KAMD Radeon R7 370R11010 - 30Playable10 - 15 fps outdoor and 30 indoor. Shadows dissapear when you’re near to them. Audio play well. Low battery icon is displayed.1.5.0Windows 10EURIntel Core i5 6600k @ 4.5ghzNVIDIA GeForce GTX 970Coco30+PlayableLightbox and Texture filtering issues.1.5.0Windows 10USAIntel Core i7 4790AMD HD 6870maximusprimate30 indoors, 8-15 outdoorsRunsLighting/colour issues1.5.0Windows 7EURAMD Athlon X4 740AMD Radeon R7 240Alexoalexo00730LoadsCrashes after the first screen.1.5.1Windows 10USAIntel core i5 4690kNVIDIA GeForce GTX 970Alex2519715-30PlayableRuns pretty good. Most of the time the game runs at 30 fps. In big areas like forsaken fortress or when the game has to draw big shadows FPS lower to 15. Everything else is pretty nice.1.5.1Windows 10USAAMD Athlon X4 860KAMD R9 280XFlatfire15PlayableShading errors create too much bloom on characters. Framerate is stable, but low.1.5.1Windows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste15-30Runs15-20fps outdoors, consistent 30fps indoors, and improved audio. Seemingly sill capped at 30fps compared to 1.4.1 and 1.4.2. Low-battery indicator flashes at all times when using Wii U Pro controller in-game. Lighting issues are still present.1.5.2Windows 10USAIntel Core i7-6700K @ 4.00 GhzNVIDIA GeForce GTX 1080Jake30RunsGame runs at a pretty solid 27-30 fps even when Link is running. Many textures have black flickering spots and the lighting seems to be a little on the over-saturated side. I haven’t progressed beyond Outset Island but so far it seems fairly playable.1.5.2Windows 10EURIntel Core i5 4460NVIDIA GeForce GTX 970Ashif15-30 depending on areaRunsVery low frame rates at times, audio works fine, visuals still need major work but are okay in 1.5.3 (unreleased to public). Would wait for next few patches before attempting to play this game.1.5.2Windows 10USAIntel Core i5 4690kNVIDIA GeForce GTX 980OnlyCompanion30PlayableGame is playable FPS and sound wise. It is not perfect but can be ignored. Game can not be completed due to a lighting glitch in the Earth Temple that has yet to be resolved.1.5.3windows 10EURIntel Core i7 6700KNVIDIA GeForce GTX 780 TI SC w/ ACXSwaggyYolonator30PlayableShadows look a bit wierdy and there are some graphical issues here and there, but it’s fully playable1.5.3Windows 10USAIntel i7 6700kNVIDIA GeForce GTX 1070AwesomeFaceTM30Playable95% of the time the game runs full speed! however VERY rarely there are lag spikes.1.5.3Windows 10USAintel Core i7-4790k @ 4.6GhzNVIDIA GeForce GTX 970Crystal3lf30PlayableSome frame drops in areas, not entirely perfect but enjoyably playable!1.5.5Windows 10USAIntel Core i7 6700HQNVIDIA GeForce GTX 970m 3GBRDilux17RunsTexture glitching is still present outdoor between 10 max 21 fps indoor 30fps1.5.6Windows 8.1USAAMD FX-8320AMD R9 390MrX435317 / 30RunsAverage of around 17 FPS while outdoors with some rare drops to ~14. Steady 30 FPS while indoors.1.5.6bWindows 10EURIntel core I5 4690K @ 4.3GHGzNVIDIA GeForce GTX 750 TI (Oveclocked)memeita20-30PlayableThe game is playable, but there’s some graphical issues, like black textures and glitchy shadows. Frame drops aren frequent, but the game is still playable.1.5.6bWindows 10USAAMD-FX-6300 Six Core @ 3.5GHZNVIDIA GeForce GTX 970Proxquiry15-30RunsLarge frame drops in outdoor areas 15-17fps. Inside is 30fps.1.5.6bWindows 10USAIntel Core i5 4690kNVIDIA GeForce GTX 1070Knight30PlayableGame runs fine, average FPS sits around 30. Occasionally will dip into the mid 20’s, mostly during indoor/outdoor scene changes or large explosions. Audio plays perfectly.1.6VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes1.6.0Windows 10USAIntel Core i5-4590 @ 3.30Nvidia GTX 970Xenvas15-30PlayableThere is lag in the larger areas but it seems to be playable. I will update this if something changes1.6.0Windows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste15-30PlayableNo major changes from 1.5.6, appears to be AMD GPU-specific.1.6.0Windows 10EURIntel Xeon W3670 (3.20 GHz)NVIDIA GeForce GTX 460Masl15Playable1.6.0Windows 10EURIntel Core i7 4790kNvidia GTX 970LuismaSP89N/AUnplayableThe game crashes unless you select USA console region, ’The game is PAL’ but cemu detects it as and USA game. This is nonsense, the game was working Ok in 1.5.6.1.6.0Windows 7EURIntel Core i7-920Nvidia GTX970AsperN/ALoadsCrashes after saving1.6.1Windows 10USAIntel Core i5-4460Nvidia Geforce GTX 660 2GBBocuD28PlayableThe game doesn’t really have glitches or anything and works pretty well, but when looking at more detailed areas the frame rate drops to 15 fps.1.6.1Windows 10USAIntel Core i7-4790K 4.0GHzNvidia GTX 970 4GBPatman56RunsWhen entering the sword tutorial near the beginning of the game, attacking the instructor results in CEMU crashing. Likewise happens, when entering the house near the instructor’s house by the shore.1.6.1 (Patreon Build)Windows 10USAIntel Core i7 6700K OC@4.6GhzNvidia GTX 970 SC ACX 2.0Chiyo30RunsCEMU crashes after entering Grandma’s house at the beginning of the game. (30fps With GPU Buffer Accuracy set to low)1.6.2Windows 10USAIntel Core i7 3400Nvidia GTX 10704n0n30LoadsHost Timer1.6.2cWindows 10USAIntel Core i5-650 3.2GHzNvidia GTX 550 TiInTransparent15-30Runs15 FPS outside, 30 FPS inside and in menus. The 1.6.2 version of CEMU crashes after few minutes of playing.1.7VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes1.7.0cWindows 10USAIntel Core i7 4790kNvidia GTX 1070SC 8GBseriosbrad15-30Playable15 FPS in heavy situations like boss battles, boat travel, and areas with a large view distance. 30 fps indoors and most areas.1.7.1Windows 10USAIntel Core i5 3350p @ 3.5 GHzRadeon RX 480 4GBkamild199610-15PlayableHardly playable, drops to 10-15 fps during very first scenes.1.7.2cWindows 10USAIntel Core i5 2500k OCed@4 GHzNvidia GTX 970 4GBSkeefyj30PlayableGetting 30 fps except around lava and heat effects. The pictobox is also broken. Other than that no issues 5 hrs in.1.7.2cWindows 10 x64USAAMD Ryzen 1700 @ 3.7GHzRadeon R9 280kilo30PlayableRuns at 30fps all of the time. Fps dips when big amount of particles (lava inside dragon roost island) but after some research it’s a ’bug’ from CEMU. There is slight texture flicker at times but it’s in very rare places and doesn’t last very long nor is it that noticeable. Some freeze in some dungeons when opening a door to go to another a room but those last 1 - 2 seconds at worst and aren’t always there. If in Ice Ring Isle you fall in the water, it is impossible to get back up as the second wooden log that you need to hook can not be climbed. The game is playable up to the very end but the particles bug slows down heavily the game during specific boss fights which is annoying. Pictobox still broken, the GPU has no problem with a 4K graphic pack at all.1.7.3dWindows 10 Pro x64USAIntel Core i5 7600k @ 4.1GHzRadeon R9 380 4GBPepsiWithCoke30PlayableRuns at 30fps at all times, Noticeable artifacting is present but doesn’t affect the playability of the game1.7.3dWindows 10 Pro x64USAIntel Core i5 4690k @ 4.4GHzNvidia GTX 970 4GBTheCraftUnion30PerfectRuns at 30fps at all times, as long as precached shaders are used.1.7.3dWindows 10 Home x64USAIntel Core i5 4670k @ 4.2GHzNvidia GTX 970 4GBTamaesyAtoleMX30PlayableAlmost perfect, some minor slowdowns here and there (maybe because cemu´s caching). Already played ´till getting the master sword. Runs amazing at 1080p (updating rating when finishing the game).1.7.3dWindows 10 Pro x64USAIntel Core i5 6600k @ 4.6GHzNvidia GTX 1070 8GBKronos595930PerfectRuns perfect all the way up to 10K res. I’d like to see 21:9 aspect ratio support if it is possible. A tip if it does not run smoothly for you, try the Cheat Engine speedhack1.7.3dWindows 10 Pro x64USAAMD FX 8350 @4.4GHzAMD R9 380 4GBKronos595915-30PlayableRuns smoothly enough, some lag when entering new areas, with some strange visual artifacts.1.7.3dWindows 10 Home x64USAi7-4790 @ 3.6GHzAMD R9 390 8GBCakeofdestiny20-30PlayableRuns well even in 4K, some minor visual glitches on indoor areas, and slowdowns on particle heavy areas. Some sectors of the map cause major slow downs to around 15 fps, continuously. Additionally, the pictobox doesn’t work.1.7.4dWindows 10 Pro x64USAIntel i7-4770 @ 3.4GhzAMD Radeon HD 5700 1GBSilentResident20-30PlayableExtremely playable, but not perfectly playable. The notorious Black Picture bug which breaks the functionality of the Picto Box and Deluxe Picto Box items, is still there, preventing the 100% completion of the game. The largest side quest in the game requires the capture and evaluation of photos, but the NPCs will always fail to do so, thus rendering the mission impossible.1.7.4dWindows 10 Home x64USAIntel i5-4690k @ 3.5GhzGigabyte GeForce GTX 760 OC 4GBRosentine~30PlayableRuns quite good, I have played about 30 min, and FPS where droping from time to time up to 28FPS tops. I’ve also choosed Pro Controller and mapped XBX 360 controller, the same was done with gamepad, and everything works well. As soon as I beat the game, this note will be updated.1.8.1bWindows 10 Home x64USAIntel i5-2500k @ 4.0GhzAMD Radeon 7970jebbyderinger~30PlayableRuns really well, so far graphically perfect with large framerate drops in certain locations. One such location is next to the grandmothers house on the beach but it completely depends on the direction of the camera. Crashed when using the pictobox.1.9VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes1.9.1Windows 8.1 x64USAIntel i5-4590 @ 3.3GhzIntel HD Graphics 4600 (Driver ver.15.33.45.4653)Witcher20~30PlayableRun well, but have some minor visual glitches, when the game is loaded or after going outdoor and indoor. Drops down fps in preloading and some places. P.S.: Windows is installed old driver with him flip textures ingame.1.9.1Windows 10 x64USAIntel i5-6600K @ 4.3GhzMSI GeForce GTX 1070 X 8GBtriaal30PerfectRuns incredibly well. 30FPS throughout the entire game with no lag whatsoever. No visual glitches. Shader cache used. Picture box working (as far as I can tell).1.9.1Windows 10 x64USAIntel i7-6900k @ 4.3GhzSLI NVIDIA GTX 1080Ti FE X 11GBRatchetrockon28-30PlayableRuns incredibly well. 30FPS throughout majority of the game. Some minor fps drops to 28 in one segment of Forbidden Woods (more of a stutter which last less than a second) and walking through a few doors. A few minor visual glitches inside of beedles store and in certain areas of dungeons (black flickering on textures but does not affect playability).Complete Shader cache used. Picture box working but the quest is still glitched Lorenzo does not recognize them as legitimate and will not let you pass the 1st objective, I’ve even tried it full sync w/ g2xDraw at debug menu to no avail.1.11VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes1.11.0cWindows 10USAAMD FX-8350 @ 4GhzR9 390Zumbuh30PlayableRuns well, no issues so far.1.11.0cWindows 10USAi7-7700HQ @ 2.8GhzGTX 1070Larsenf30PlayableGame is unfinishable, freezes when entering forest boss room in Ganon’s tower. Otherwise game runs smooth1.11.3Windows 10USAIntel i5-2320 @ 3GhzGTX 960 SCVwater25-30PlayableGame is unfinishable, Ganon’s trial Kalle Demos room unacessable. Emulator ’freezes’ but audio still plays. Runs well other than that, but frame rate drops dramatically primarily near lava or cyclones.1.11.3Windows 10USAIntel i5-3570 @ 3GhzGTX 980 Tiredorav30PlayableGame can’t be finished, emulator hangs on

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